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- Q&A: Longtail Studios On Battle Rapper [07.07.08]
In this latest Q&A, Games On Deck talks to Longtail Studios producer Luca Fusi and marketing manager Jeffrey Peters about the company's newest release, Battle Rapper, discussing the challenges of developing a story-centric rhythm game and designing a music-heavy title that can be played while muted.
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- Editorial: MMObile: Take the Addiction Outside [06.02.08]
In this exclusive editorial for Games On Deck, Exit Games CEO and president Tom Sperry examines the incorporation of features from MMOs, a genre traditionally limited to PCs and home consoles, into mobile games, creating a mobile complement to the MMO experience.
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- Q&A: ARM On Their New Mobile Technology [05.19.08]
Mobile games are becoming more important in all aspects of the mobile industry, and Games On Deck talked to Gareth Vaughn, graphics product manager and Justin Radeka, technology evangelist, Media Processing Division, at ARM about their new hardware and their continuing support of the mobile games industry.
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- Q&A: JT Klepp, CEO, MoConDi [05.12.08]
MoConDi recently released Fantasy Date, a WAP-based interactive fictional mobile video dating game, and Games on Deck talked to MoConDi CEO, JT Klepp about the company, the title, and what the future holds.
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- Q&A: Gamevil's Bong Koo Shin On Art, Addiction, And Eating Your Game [05.05.08]
In this wide ranging and whimsical Q&A, Gamevil's Bong Koo Shin, creator of the company's iconic and striking Nom mobile game series, talks about his art and game-blending motivations, how Nom 2 may have conjured a UFO over Korea, and how the industry may exploit addictive gameplay to its (il)logical extremes.
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- The Global Mobile Games Industry – 10 Years On! [04.23.08]
UK based research group the Multimedia Research Consultancy has just completed a second (and substantially expanded) review of the world's mobile games industry, the culmination of three years of research. The database is now available for sale, and Games On Deck has been allowed to publish selected extracts from the unique overview of the world's mobile game industry that the database provides.
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- Editorial: User Generated Mobile Games Are The Next Big Thing [04.14.08]
In this exclusive editorial for Games On Deck, Thomas N. Burg, Playyoo's Marketing Manager and Evangelist takes a look at the current state of the mobile games industry and argues that the future is in User Generated Mobile Games, describing Playyoo's game creation utilities designed with this future in mind.
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- Q&A: Robert Nalesnik, Broadcom [04.07.08]
Mobile games are becoming more important in all aspects of the mobile industry, with semiconductor companies, such as Broadcom, expressing their importance to their markey strategy. Games On Deck talked to Robert Nalesnik, Senior Director, Mobile Multimedia at Broadcom about their new hardware and their recent deal with Electronic Arts.
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- ICE 08: Panel Argues Opportunities Offered By iPhone, Flash Lite [03.31.08]
The mobile games industry is in a funk, most commentators agree: but what can solve it? At the ICE conference in Toronto a panel discussed the future of the mobile industry, with few positive opinions for the iPhone or Flash Lite, including Matt Gillis, Senior VP of publishing at Capcom Interactive, stating that Street Fighter will not be launched on the iPhone.
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