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- Q&A: Christian K-L Yau Heilesen, CEO, Funmobile [04.26.07]
Funmobile are a Hong Kong based mobile entertainment company that recently launched operations in the United States. In this Q&A, Games On Deck talks to CEO, Christian K-L Yau Heilesen, about the company's history, their choice to develop games in-house, and the future.
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- Mass Multiplayer Mobile Games and Communities Case Study: Path of a Warrior [04.23.07]
President of the Korean mobile developer Gamevil's USA division, Kyu C. Lee discusses the concepts of massively multiplayer mobile games by deconstructing the evolution of Gamevil's hit title, Path of a Warrior, in this exclusive Games On Deck article based on his 2006 GDC Mobile session.
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- Q&A: Mobile Complete CEO Faraz Syed [04.19.07]
Mobile Complete are a company best known for their DeviceAnywhere service, which allows developers real-time interaction with remote devices connected to live networks across the world. In this Q&A, Games On Deck talks to Faraz Syed, Mobile Complete's CEO about the company's history, technologies, and the future.
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- Interview: Digital Chocolate CEO Trip Hawkins: Part Two [04.16.07]
Games on Deck got a chance to sit down with Trip Hawkins, CEO of Digital Chocolate on the first day of this year's Game Developer Conference. In this second part of a two part interview, we talk to him about his company, their current line-up of software, and the unique aspects of the mobile games industry.
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- Q&A: Mahi De Silva, Co-Founder And CEO, Frengo [04.12.07]
The recently launched Frengo describes itself as a "social play network," offering members SMS/MMS games and messaging services. Games On Deck talks to Mah de Silva, co-founder and CEO, and Dan Mosher, Senior VP of operations and business development, about the company.
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- Interview: Digital Chocolate CEO Trip Hawkins: Part One [04.09.07]
Games on Deck got a chance to sit down with Trip Hawkins, CEO of Digital Chocolate on the first day of this year's Game Developer Conference. In this first part of a two part interview, we talk to him about his company, his thoughts on the mobile and console games industries, and the future of digital distribution.
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- Q&A: Vipul Sawhney, President of Hovr [04.05.07]
New York based Hovr recently launched ad-supported game portal Hovr Mobilespace and face stiff competition. Games On Deck talks to Hovr President Vipul Sawhney to discuss what it is that sets Hovr's service apart, such as social networking aspects and the Adlogic platform.
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- SNAP Mobile: Nokia's Antoine Doumenc [04.02.07]
In the third and final interview in our series of Nokia coverage, Games on Deck talks to Antoine Doumenc, head of SNAP Mobile at Nokia, about SNAP Mobile, its potential for game developers, and how it figures into Nokia's N-Gage strategy.
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- Iron BREW: Mike Yuen On The Brew Gaming Signature Solution [03.29.07]
The competition to provide the complete mobile gaming experience is heating up with Nokia returning with the N-Gage brand, so Games On Deck talks to Qualcomm's Mike Yuen about their option, the Brew Gaming Signature Solution.
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- N-Gage Arena: Nokia's Tomi Huttula [03.26.07]
Following our earlier Nokia coverage, in this second interview with a Nokia executive, Games On Deck talks to Tomi Huttula, Head of Product Management for N-Gage at Nokia, about the new incarnation of N-Gage Arena.
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