|
|
- Mobile Q&A: GestureTek On Mobile Gaming's New Angle [11.30.06]
For today's regular Mobile Q&A column, we spoke with GestureTek CTO and co-founder Francis MacDougall about the company's cell phone camera-based tilt-sensing Eyemobile Engine, and it's potential impact on mobile gaming at large.
|
|
|
- Going Mobile: Nokia's New Game Plan [11.20.06]
In advance of our interviews with the executives in charge of Nokia's N-Gage brand, GamesonDeck.com features an interview with Nokia's Gregg Sauter, and a discussion of the N-Gage's checkered history by Foci Mobile lead analyst Steve Palley, from June 2006.
|
|
|
- Mobile Q&A: Namco Networks on Localizing Aruze Classics [11.16.06]
As part of GamesOnDeck's regular Mobile Q&A, we spoke with Namco Networks' vice president of sales & marketing Scott Rubin, following the company's announcement that it had acquired the rights to localize and release North American mobile versions of the company's classics Mr. Do! and Mr. Do's Castle.
|
|
|
- Mobile Editorial: The Mobile Developer’s Manifesto [11.13.06]
The latest GamesOnDeck mobile editorial sees Massively Mobile's Creative Director Demetri Detsaridis sharing his thoughts on how mobile gaming can evolve, asking of cellphone games: "How can we make the kinds of games that we ourselves want to play?"
|
|
|
- Mobile Q&A: Atom Entertainment Games on Shockwave Minis [11.09.06]
As part of GamesOnDeck's regular Mobile Q&A column, we talk with Atom Entertainment's Games Senior Vice President Dave Williams about the launch of its Flash Lite enabled Shockwave Minis series, the importance of the Flash Lite technology, and what's next for the Minis.
|
|
|
|
|
|
|
|
|
- Mobile Editorial: 'A Call for Playfulness' [10.16.06]
Floodgate Entertainment General Manager Matthew Bellows explains why its so imperative to mobile gaming's third wave of growth that the industry grow up less.
|
|
|
|
|
|
- Mobile Editorial: The GPS Gaming Hurdle [10.09.06]
In this exclusive editorial, Your World Games vice president Robert Sprogis explains why education is the big issue lying ahead of GPS-enabled games, and why burden of that awareness can't fall onto carrier shoulders.
|