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- Event Wrap-up: CTIA Wireless I.T. & Entertainment 2007 [10.25.07]
The future of wireless gaming was hinted at throughout the CTIA Wireless IT Conference in San Francisco this week, though it was notably not in the forefront of the minds of exhibitors and attendees, with mobile video and audio clouding the waters. Games On Deck was in attendance, finding some new statisitics and discussing carrier difficulties, with photos from the show floor.
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- CTIA: Mobile Games Bound for New Shores, Easier Access [10.22.07]
CTIA conference Mobile Entertainment Live brought together members of the mobile phone industry's burgeoning media markets in San Francisco, and the event offered many views on the marketplaces now opening up on people's palms around the world. With billions of mobile devices used every day around the world, the event's participants sought to glimpse the future of mobile media, gaming, and music.
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- Q&A: Fountainhead's Kang Talks Orcs & Elves [10.18.07]
Games On Deck spoke to Fountainhead Entertainment's Anna Kang about Orcs & Elves, the handheld franchise she designed with her husband (id Software's John Carmack) also discussing the firm's entrance into the mobile games market with Doom RPG, the wish to bring the Orcs & Elves franchise to Wii, and why 3-year olds make great beta testers.
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- Q&A: Peter Ahnegård, Sony Ericsson Developer World [10.15.07]
Nokia aren't the only handset manufacturer with a commitment to gaming - Sony Ericsson also consider games to play a crucial role as part of their handset strategy. Games On Deck talked to Peter Ahnegård, Partner Manager of Games & Graphics at Sony Ericsson Developer World about the hardware and software technology for gaming in their latest handsets.
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- Virtual Worlds Conference: Ironstar's Joakim Achren Talks Mobile Virtual Worlds [10.11.07]
It seems that mobile connectivity to virtual worlds is right on the horizon. But what about a virtual world actually self-contained in a mobile phone? At the 2007 Virtual Worlds Conference, Ironstar Helsinki CEO Joakim Achren demonstrated and discussed MoiPal, his company's mobile virtual world that works on basic Java handsets.
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- Q&A: Damir Slogar, CEO, Big Blue Bubble [10.08.07]
Based in London, Canada, Big Blue Bubble were founded in 2004 by industry veterans and have quickly established themselves as mobile developers, working with I-play and other developers on brands such as Jewel Quest. They've now made the move into Wii, DS and casual game development, and Games on Deck talks to CEO Damir Slogar.
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- Nom 3: An Advanced Mobile Game Created with LOVE [10.04.07]
In this idiosyncratic “post-mortem” of the latest in Gamevil’s Nom series, maverick designer Bong Koo Shin details the surprising concept behind his latest opus and detais the reason that he feels Nom 3 is the game that “finally merges games and art,” featuring innovative mobile-only missions for an avant-garde experience.
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- Q&A: Steve Gleitsmann, President, Emdigo [10.01.07]
Emdigo are a mobile developer with a strong history, a powerful content platform and access to popular brands such as LEGO, Marvel and the NFL. However, rather than develop mobile games, they've currently chosen to concentrate on interactive 3D wallpapers. Games On Deck talks to president Steve Gleitsmann about that decision and where next for Emdigo.
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- Q&A: Callie Johnson, Micazook [09.27.07]
3D games are one of the growing trends in mobile gaming, and UK-headquartered developer and publisher Micazook is a company that made a commitment to develop 3D games from their entrance into the industry. Micazook are now taking the leap into multiplayer, and Games on Deck talks to Callie Johnson, Micazook's marketing manager.
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- Q&A: Pascal Bestebroer, CEO, Orange Pixel [09.24.07]
Orange Pixel are a developer and distributor of mobile games that runs a mobile gaming community, Rumble-X, works with small independent developers such as Plastic Cow Games (Arcade Pool) and Smallfry (Brik-Link) and offers its games in ad-supported versions on Gamejump.com. Games On Deck talked to CEO Pascal Bestebroer about the company and these choices.
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