Developer Exit Games have recently launched the 4.0 version of Neutron, a multiplayer service platform for mobile and online games. In this interview with Exit Games CEO Tom Sperry, we discuss the new version, Neutron's competition, and the mobile games industry.
Games On Deck: Tell us about Exit Games.
Tom Sperry: Exit Games was founded in 2003 by mobile and game industry veterans. The core idea behind the company and our Neutron platform was to create a cross platform environment for mobile and online multiplayer games. Today we see Exit Games Neutron as the "operating system" for social gaming connecting mobiles, PCs and consoles.
We are VC backed, with offices in San Francisco and Hamburg, Germany.
GOD: Why the name "Exit Games?"
TS: Exit Games - to "exit" one's daily life routines and get "lost" in the social world of gaming.

Tom Sperry
GOD: Tell us about Neutron.
TS: Neutron is the leading service platform for cross-platform gaming with the richest feature set. With Neutron 4.0 we provide game developers and publishers the ability to connect mobile gamers globally regardless of handset or carrier, as well as with PC/online gamers.
We have also introduced in Neutron 4.0 realtime TCP/UDP libraries.
GOD: How do you feel about other companies, such as Nokia and Qualcomm, offering (or planning to offer) full multiplayer "wrapper" platforms for games (N-Gage, Brew Signature Solution, etc.)?
TS: Unlike others in the marketplace, Exit Games is a neutral player. We support all the leading platforms like J2ME, BREW, Windows Mobile etc and are not interested in having a closed solution especially because I know that all my gamer friends are not using the same handset or on the same network.
We are happy to see other players in the market to help drive multiplayer gaming. We work closely and partner with Qualcomm and Nokia.