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ngmoco :) (1)
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Sanzaru Games Inc. (2)
Schell Games (2)
Serious Business (3)
SGN (3)
Slide, Inc (2)
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Spark Unlimited, Inc. (1)
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Telltale Games (1)
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Working Library (1)
ZeroScale GmbH & Co. KG (1)
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Games On Deck Jobs

[07.03.2009]

Ringling College of Art and Design — Sarasota, FL, USA


Rockstar San Diego — San Diego, CA, USA
The RAGE team is Rockstar’s central technology group, which is part of the Rockstar San Diego studio. The team develops and supports the engine libraries and tools for graphics, physics, animation, networking, AI, character behaviors, core systems and other technologies that are used across Rockstar for Xbox 360, Playstation 3 and PC titles. Animation Programmer


Rockstar San Diego — San Diego, CA, USA
RAGE is looking for a versatile programmer to create and tune lower-level character behaviors and be part of a cross studio behavior engineering group. Behavior Engineer


Rockstar San Diego — San Diego, CA, USA
RAGE is looking for an enthusiastic and flexible programmer to help support our game projects and their use of our RAGE technologies around the world. We're looking for someone who is agile, ready to travel, not afraid of new challenges and wants to work on a technology team and company that is focused on redefining the video game experience. Generalist Programmer


Rockstar San Diego — San Diego, CA, USA
RAGE is looking for an enthusiastic programmer to help increase the features and capabilities within tools and pipeline technologies with an eye to maximize interation times across all levels of development. Tools Programmer


Rockstar San Diego — San Diego, CA, USA
RAGE is looking for an energetic programmer to help increase the features and capabilities of our networking technologies. We're looking for someone who is not afraid of new challenges and wants to work on a technology team and company that is focused on redefining what a multiplay gaming experience can be. Network Programmer


Warner Bros Entertainment — Bothell, WA, USA
Benefits Include:<
Incentive Plan, 401(k) matching contribution, relocation assistance, referral award program, tuition reimbursement program, adoption assistance program, employee discount program, 20 days personal leave per year, 10 holidays per year (one is floating), company parties and movie outings, medical/dental/vision (employee is 100% paid, dependents are 80% paid), life, AD&D, LTD, FSA, EAP.
Sr. Envrionment Artist


Westwood College — Denver, CO, USA
We are seeking a national Employer Relations Manager (ERM) for our online division, Westwood College Online. This position focuses heavily on the GAMING INDUSTRY, but candidate must have ability to operate in multiple industries. We will consider candidates in any area of the country.


[07.02.2009]


Trifecta Games — Los Angeles, CA, USA


Vigil Games — Austin, TX, USA


[07.01.2009]


Electrotank, Inc. — Elm City, NC, USA


Glu Mobile — San Mateo, CA, USA
Glu Mobile, a top producer of mobile and online games, is looking for a Flash/Action Script Engineer to join our in-house Studio team. This is an exciting opportunity for an experienced game developer to create original, high-quality social networking games, with an emphasis on Facebook. Flash/Action Script Engineer


Vigil Games — Austin, TX, USA
In 2006, Vigil Games in Austin, TX became a part of the rapidly expanding THQ family. We are at work on the next-gen title Darksiders and the Warhammer 40K MMO. We at Vigil are on a mission to develop the kind of experience that gamers remember forever. If this sounds like your kind of place and you are a talented and passionate game developer, please take a look at our currently open positions and apply today. Senior Graphics Programmer – Warhammer 40K MMO


[06.30.2009]


Sony Online Entertainment, Seattle — Seattle, WA, USA


THQ, Kaos Studios — New York, NY, USA
If you're up for an adventure and want to work in the coolest city on the planet...look no further! We have small developer attitude and all of the perks associated with being owned by a major publisher. THQ's Kaos Studios in NYC is looking for a Multiplayer Programmer to join our growing team! Check out our job posting to learn more! www.kaosstudios.com Multiplayer Programmer


Wideload Games, Inc. — Chicago, IL, USA


ngmoco :) — San Francisco, CA, USA


[06.29.2009]


AiLive, Inc — Mountain View, CA, USA


Blue Fang Games — Waltham, MA, USA


IMC Financial Markets — Chicago, IL, USA


Vigil Games — Austin, TX, USA
In 2006, Vigil Games in Austin, TX became a part of the rapidly expanding THQ family. We are at work on the next-gen title Darksiders and the Warhammer 40K MMO. We at Vigil are on a mission to develop the kind of experience that gamers remember forever. If this sounds like your kind of place and you are a talented and passionate game developer, please take a look at our currently open positions and apply today.

Other Position(s) Available At Vigil Games
Tools Programmer: Warhammer 40K MMO
World Designer: Warhammer 40K MMO
Lead Environment Artist - Warhammer 40K MMO
Senior Game Designer: Darksiders
Senior Programmer – Warhammer 40K MMO


Vigil Games — Austin, TX, USA
In 2006, Vigil Games in Austin, TX became a part of the rapidly expanding THQ family. We are at work on the next-gen title Darksiders and the Warhammer 40K MMO. We at Vigil are on a mission to develop the kind of experience that gamers remember forever. If this sounds like your kind of place and you are a talented and passionate game developer, please take a look at our currently open positions and apply today.

Other Position(s) Available At Vigil Games
Tools Programmer: Warhammer 40K MMO
World Designer: Warhammer 40K MMO
Lead Environment Artist - Warhammer 40K MMO
Senior Game Designer: Darksiders
Senior Core Programmer(Optimization): Darksiders


Vigil Games — Austin, TX, USA
In 2006, Vigil Games in Austin, TX became a part of the rapidly expanding THQ family. We are at work on the next-gen title Darksiders and the Warhammer 40K MMO. We at Vigil are on a mission to develop the kind of experience that gamers remember forever. If this sounds like your kind of place and you are a talented and passionate game developer, please take a look at our currently open positions and apply today

Other Position(s) Available At Vigil Games
Tools Programmer: Warhammer 40K MMO
World Designer: Warhammer 40K MMO
Lead Environment Artist - Warhammer 40K MMO
Senior Game Designer: Darksiders
Senior VFX Artist: Darksiders


Vigil Games — Austin, TX, USA
In 2006, Vigil Games in Austin, TX became a part of the rapidly expanding THQ family. We are at work on the next-gen title Darksiders and the Warhammer 40K MMO. We at Vigil are on a mission to develop the kind of experience that gamers remember forever. If this sounds like your kind of place and you are a talented and passionate game developer, please take a look at our currently open positions and apply today

Other Position(s) Available At Vigil Games
Tools Programmer: Warhammer 40K MMO
World Designer: Warhammer 40K MMO
Lead Environment Artist - Warhammer 40K MMO
Senior Game Designer: Darksiders
Senior Sound Designer: Darksiders


[06.27.2009]


Monolith Productions — Kirkland, WA, USA
Benefits include
Incentive Plan, 401(k) matching contribution, relocation assistance, referral award program, tuition reimbursement program, adoption assistance program, employee discount program, 20 days personal leave per year, 10 holidays per year (one is floating), company parties and movie outings, medical/dental/vision (employee is 100% paid, dependents are 80% paid), life, AD&D, LTD, FSA, EAP.
Senior Software Engineer, Game Systems


[06.26.2009]


Monolith Productions — Kirkland, WA, USA
Benefits include
Incentive Plan, 401(k) matching contribution, relocation assistance, referral award program, tuition reimbursement program, adoption assistance program, employee discount program, 20 days personal leave per year, 10 holidays per year (one is floating), company parties and movie outings, medical/dental/vision (employee is 100% paid, dependents are 80% paid), life, AD&D, LTD, FSA, EAP.
Senior Software Engineer, Tools


Monolith Productions — Kirkland, WA, USA
b>Benefits include
Incentive Plan, 401(k) matching contribution, relocation assistance, referral award program, tuition reimbursement program, adoption assistance program, employee discount program, 20 days personal leave per year, 10 holidays per year (one is floating), company parties and movie outings, medical/dental/vision (employee is 100% paid, dependents are 80% paid), life, AD&D, LTD, FSA, EAP.
Sr. Software Engineer, Engine


SGN — Palo Alto, CA, USA
SGN is the largest developer of social and mobile games. Our network draws over 10 million downloads on the iPhone and iPodTouch and more than 1 million players per day across platforms, including Facebook, MySpace & Bebo. SGN’s goal is to create the most exciting, inventive and engaging games for the new social world, integrating innovative social gaming across all social networking platforms through to mobile. SGN pushes the bounds of social gaming and takes game architecture to new levels. Producer


SGN — Palo Alto, CA, USA
SGN is the largest developer of social and mobile games. Our network draws over 10 million downloads on the iPhone and iPodTouch and more than 1 million players per day across platforms, including Facebook, MySpace & Bebo. SGN’s goal is to create the most exciting, inventive and engaging games for the new social world, integrating innovative social gaming across all social networking platforms through to mobile. SGN pushes the bounds of social gaming and takes game architecture to new levels. Game Designer


SGN — Palo Alto, CA, USA
SGN is the largest developer of social and mobile games. Our network draws over 10 million downloads on the iPhone and iPodTouch and more than 1 million players per day across platforms, including Facebook, MySpace & Bebo. SGN’s goal is to create the most exciting, inventive and engaging games for the new social world, integrating innovative social gaming across all social networking platforms through to mobile. SGN pushes the bounds of social gaming and takes game architecture to new levels. Art Director


Warner Bros Entertainment — Bothell, WA, USA
Benefits Include:
Incentive Plan, 401(k) matching contribution, relocation assistance, referral award program, tuition reimbursement program, adoption assistance program, employee discount program, 20 days personal leave per year, 10 holidays per year (one is floating), company parties and movie outings, medical/dental/vision (employee is 100% paid, dependents are 80% paid), life, AD&D, LTD, FSA, EAP. (Please note that employee benefits are subject to revocation and modification.)
Senior Game Designer


Warner Bros Entertainment — Bothell, WA, USA
Benefits Include:
Incentive Plan, 401(k) matching contribution, relocation assistance, referral award program, tuition reimbursement program, adoption assistance program, employee discount program, 20 days personal leave per year, 10 holidays per year (one is floating), company parties and movie outings, medical/dental/vision (employee is 100% paid, dependents are 80% paid), life, AD&D, LTD, FSA, EAP. (Please note that employee benefits are subject to revocation and modification.)
Senior Environment Artist


[06.22.2009]


Demiurge Studios — Cambridge, MA, USA
Demiurge Studios is an independent game developer, located near Boston. We maintain a creative, energetic atmosphere where individual input matters. We work on high profile games and homegrown IP. We offer competitive salaries, benefits and sane working hours. We're looking for outstanding lead animators. Experience, personality and leadership are key. Strong traditional & digital animation skills required. Management experience and modeling know-how a plus. Come join our team! Lead Animator


[06.19.2009]


DIsney Interactive Studios — Glendale, CA, USA


Slide, Inc — San Francisco, CA, USA


[06.18.2009]


Schell Games — Pittsburgh, PA, USA


[06.16.2009]


GAMELOFT — SHANGHAI, CH, CHN
GAMELOFT, present in 20 countries in Europe, North America and Asia (4,000 people), a leading international developer and publisher of video games, is seeking a Senior 3D LEAD ARTIST – Shanghai’s Manager. Upon joining the Art department, your will be in charge of the whole 3D graphic production from Shanghai and you will assure the interface with the art direction based in the Headquarters in Paris. The projects in question are video games for Wii, PS3, Nintendo DS, Ngage and mobile phones.


Redbana US Corporation — San Mateo, CA, USA


[06.15.2009]


Sanzaru Games Inc. — San Mateo, CA, USA


University of Prince Edward Island — Charlottetown, PE, CAN


[06.12.2009]


Carbine — , CA, USA


Other Ocean Interactive Newfoundland — St John's, NF, CAN
Other Ocean Group is seeking talented GAME DESIGNERS to join their new development studio in St John's, Newfoundland, Canada! St John's is rich in culture, has an active arts community, a lively night life, and an active music scene. With low crime rates, friendly neighbors, great schools, and a cost of living that offers a quality of life with no comparison, it's all too easy to call St John's "Home". Join our dynamic, and expanding team! Designer


iWin, Inc. — San Francisco, CA, USA


[06.11.2009]


Glu Mobile — San Mateo, CA, USA
Glu is looking for a Flash Game Artist and designer to create original Facebook games. This is a unique and exciting opportunity for an expert-level Flash designer and artist, with strong artistic skills and creativity, to drive the visual design and production of original, community-based online Flash games. Flash Game Artist


[06.10.2009]


InLight Entertainment — Victoria, BC, CAN


Schell Games — Pittsburgh, PA, USA


[06.08.2009]


NCsoft — Bellevue, WA, USA


[06.05.2009]


Other Ocean Interactive Newfoundland — St. John's, NF, CAN
Other Ocean Group is seeking a talented Quality Assurance Analyst to join their development studio in St John's, Newfoundland, Canada! St John's is rich in culture, has an active arts community, a lively night life, and an active music scene. With low crime rates, friendly neighbors, great schools, and a cost of living that offers a quality of life with no comparison- it’s all too easy to call St John's "Home". Join our dynamic and expanding team! Quality Assurance Analyst


[06.04.2009]


ArenaNet — Bellevue, WA, USA


[06.03.2009]


ArenaNet — Bellevue, WA, USA
ArenaNet, creator of Guild Wars, is a wholly-owned subsidiary of Korea-based NCsoft Corporation. The studio was formed in the spring of 2000 and is currently developing Guild Wars 2, continuing to support Guild Wars with additional content such as the upcoming Bonus Mission Pack, holiday events, community contests, monthly championships, and soon-to-be-released merchandise. We are looking for engaging personalities to join our team, and help take Guild Wars to the next level!

Other Position(s) Available At ArenaNet
UI Designer
Live Team Designer
Senior-Level Content Programmer
Multi-core Programmer
Senior-Level Tools & Engine Programmer
French Community Coordinator
Web Services Programmer
Web Developer (ASP.NET MVC/JavaScript/CSS)
Senior-Level Graphics Programmer


[07.03.2009]

Blind Wink Games — Universal City, CA, USA


Crystal Dynamics — Redwood City, CA, USA
Crystal Dynamics has a rare opening for a Senior Art Director on one of the most prestigious AAA franchises in the industry. We are looking for an exceptional talent to bring onto the team and continue the long tradition of visually stunning and award winning titles from Crystal Dynamics. Senior Art Director


Insomniac Games — Burbank, CA, USA
Independent videogames developer Insomniac Games has distinguished itself as being among the best studios to work for in the industry. Insomniac, creators of the multi-million selling Spyro the Dragon, Ratchet & Clank and Resistance franchises exclusively for PlayStation consoles, was recognized as the only videogame studio in this year’s Employers Group “California’s Best Places to Work” survey, ranking as one of the top ten best place to work in California. So come join us! FX Artist - CA


NetDevil — Louisville, CO, USA
NetDevil, located in Louisville, CO, was founded in 1997 with the mission of developing massively multiplayer games in unique settings for wide audiences. The studio is currently developing Jumpgate Evolution and LEGO Universe as well as an original IP. Project Manager


ROCKSTAR GAMES NYC — New York, NY, USA
Rockstar NYC is the award winning publisher behind Grand Theft Auto, Midnight Club, Max Payne, Red Dead Revolver, Bully, The Warriors, Manhunt, and a host of other hugely successful, high profile titles on PS2, PSP, Xbox 360, Xbox, PC and more. The New York City office is Rockstar's worldwide publishing headquarters. It is the home of our marketing, public relations, and product development departments. Public Relations: Associate Manager


Relic Entertainment — Vancouver, BC, CAN
RELIC (THQ CANADA) IS RECRUITING. At Relic Entertainment we are developing an original game for PS3 and Xbox 360 and continue to build on our history of award winning games - games like Company of Heroes, Dawn of War, and Homeworld. Experience freedom of creativity and know your contribution is valued and recognized by the Relic team and also by gamers and industry experts around the globe. Senior Graphics Programmer


Ringling College of Art and Design — Sarasota, FL, USA


Rockstar San Diego — San Diego, CA, USA
The RAGE team is Rockstar’s central technology group, which is part of the Rockstar San Diego studio. The team develops and supports the engine libraries and tools for graphics, physics, animation, networking, AI, character behaviors, core systems and other technologies that are used across Rockstar for Xbox 360, Playstation 3 and PC titles. Animation Programmer


Rockstar San Diego — San Diego, CA, USA
RAGE is looking for a versatile programmer to create and tune lower-level character behaviors and be part of a cross studio behavior engineering group. Behavior Engineer


Rockstar San Diego — San Diego, CA, USA
RAGE is looking for an enthusiastic and flexible programmer to help support our game projects and their use of our RAGE technologies around the world. We're looking for someone who is agile, ready to travel, not afraid of new challenges and wants to work on a technology team and company that is focused on redefining the video game experience. Generalist Programmer


Rockstar San Diego — San Diego, CA, USA
RAGE is looking for an enthusiastic programmer to help increase the features and capabilities within tools and pipeline technologies with an eye to maximize interation times across all levels of development. Tools Programmer


Rockstar San Diego — San Diego, CA, USA
RAGE is looking for an energetic programmer to help increase the features and capabilities of our networking technologies. We're looking for someone who is not afraid of new challenges and wants to work on a technology team and company that is focused on redefining what a multiplay gaming experience can be. Network Programmer


Sony Computer Entertainment America — Foster City, CA, USA
Be a part of the most exciting and innovating computer entertainment in North America. Sony Computer Entertainment America (SCEA) markets the PlayStation® family of products and develops, publishes, markets, and distributes software for the PS one* console, the PlayStation®2 and PlayStation®3 computer entertainment systems and the PlayStation Portable (PSP*) Marketing & Communications Manager


Sony Computer Entertainment America — Foster City, CA, USA
Be a part of the most exciting and innovating computer entertainment in North America. Sony Computer Entertainment America (SCEA) markets the PlayStation® family of products and develops, publishes, markets, and distributes software for the PS one™ console, the PlayStation®2 and PlayStation®3 computer entertainment systems and the PlayStation Portable (PSP™). Developer Support Engineer-Network


Sony Computer Entertainment America — San Diego, CA, USA
Be a part of the most exciting and innovating computer entertainment in North America. Sony Computer Entertainment America (SCEA) markets the PlayStation® family of products and develops, publishes, markets, and distributes software for the PS one™ console, the PlayStation®2 and PlayStation®3 computer entertainment systems and the PlayStation Portable (PSP™). Senior Systems Administrator


Sony Computer Entertainment America — Foster City, CA, USA
Be a part of the most exciting and innovating computer entertainment in North America. Sony Computer Entertainment America (SCEA) markets the PlayStation® family of products and develops, publishes, markets, and distributes software for the PS one™ console, the PlayStation®2 and PlayStation®3 computer entertainment systems and the PlayStation Portable (PSP™). Developer Support Engineer-Simulation


Sony Computer Entertainment America — Foster City, CA, USA
Be a part of the most exciting and innovating computer entertainment in North America. Sony Computer Entertainment America (SCEA) markets the PlayStation® family of products and develops, publishes, markets, and distributes software for the PS one™ console, the PlayStation®2 and PlayStation®3 computer entertainment systems and the PlayStation Portable (PSP™). System Administrator


Sucker Punch Productions — Bellevue, WA, USA
We’re proud of the worlds we created in our games, but we can push the visual bar even higher. We’re looking for someone who can take the visual imagination and quality in our games to the next level, someone who’s excited about competing head-to-head with the best games out there, someone who embraces the challenge of creating breathtaking visuals that remain grounded in a contemporary environment. If you’re that person, Sucker Punch is a place to turn your vision into a great game... Art Director


Sucker Punch Productions — Bellevue, WA, USA
Perhaps you’re a Lead Animator or Senior Animator who has been watching Sucker Punch from afar, has enjoyed the game world of inFamous, and wants to take the character performances in our games to the next level of depth, believability and impact. If so, we’ve got a job for you. Lead Animator


Telltale Games — San Rafael, CA, USA


Tencent Boston — Maynard, MA, USA
Tencent Boston is a premier game development studio led by industry veterans that are driving the creation of world class online games for a global audience. We are a division of Tencent Inc., one of the largest internet companies in China. Our mission is to create large scale, free to play online games for this market both in China and worldwide. If you’re an inspired, driven individual who is ready to take game development to the next level, then Tencent Boston is your new home. Special Effects Artist


Tencent Boston — Maynard, MA, USA
Tencent Boston is a premier game development studio led by industry veterans that are driving the creation of world class online games for a global audience. We are a division of Tencent Inc., one of the largest internet companies in China. Our mission is to create large scale, free to play online games for this market both in China and worldwide. If you’re an inspired, driven individual who is ready to take game development to the next level, then Tencent Boston is your new home. Concept Artist


Warner Bros Entertainment — Bothell, WA, USA
Benefits Include:<
Incentive Plan, 401(k) matching contribution, relocation assistance, referral award program, tuition reimbursement program, adoption assistance program, employee discount program, 20 days personal leave per year, 10 holidays per year (one is floating), company parties and movie outings, medical/dental/vision (employee is 100% paid, dependents are 80% paid), life, AD&D, LTD, FSA, EAP.
Sr. Envrionment Artist


Westwood College — Denver, CO, USA
We are seeking a national Employer Relations Manager (ERM) for our online division, Westwood College Online. This position focuses heavily on the GAMING INDUSTRY, but candidate must have ability to operate in multiple industries. We will consider candidates in any area of the country.


ZeroScale GmbH & Co. KG — Berlin, Be, DEU


[07.02.2009]


A2M — Montreal, PQ, CAN
Artificial Mind and Movement (A2M) - Montréal, Canada MMO SERVER- ARCHITECT Online Games Server- Architect


Gargantuan Studios — San Mateo, CA, USA
Gargantuan Studios is creating Marvel® Universe Online, the upcoming MMORPG set in the amazing Marvel Universe. We need Artists, Designers, Programmers, Managers, and others with super abilities – send us your resume to begin your day-job and secure your future. Gargantuan Studios is located in San Mateo, CA, and is a division of Gazillion Entertainment, one of the largest independent developers of MMO games in North America. Senior Designer


Gargantuan Studios — San Mateo, CA, USA
Gargantuan Studios is creating Marvel® Universe Online, the upcoming MMORPG set in the amazing Marvel Universe. We need Artists, Designers, Programmers, Managers, and others with super abilities – send us your resume to begin your day-job and secure your future. Gargantuan Studios is located in San Mateo, CA, and is a division of Gazillion Entertainment, one of the largest independent developers of MMO games in North America. Lead Programmer


Gargantuan Studios — San Mateo, CA, USA
Gargantuan Studios is creating Marvel® Universe Online, the upcoming MMORPG set in the amazing Marvel Universe. We need Artists, Designers, Programmers, Managers, and others with super abilities – send us your resume to begin your day-job and secure your future. Gargantuan Studios is located in San Mateo, CA, and is a division of Gazillion Entertainment, one of the largest independent developers of MMO games in North America. Art Director


High Moon / Activision — San Diego, CA, USA


Propaganda Games — Vancouver, BC, CAN
From our state of the art game development studio in Downtown Vancouver, we combine an independent spirit with the resources of one of the world's largest entertainment companies. We know what makes games great - stunning visuals, innovative gamelplay and most importantly... people. Sr. Environment Artist/Worldbuilder


Radical Entertainment / Activision — Vancouver, BC, CAN
Radical Entertainment, an operation of Activision Blizzard, Inc. is a leading developer of interactive entertainment. We are proud to have released hit titles such as Scarface: The World is Yours, Hulk Ultimate Destruction and Crash of the Titans. We are continuing to work on licensed properties and are set to deliver an original title, Prototype, in 2009. Our 50,000+ square foot studio situated on the cusp of downtown Vancouver, overlooks the coastal mountains and offers a fully stocked kitchen, in-house gym, log cabin, ski lift tickets, art gallery passes and a wide variety of training, mentorship and career development initiatives. At Radical we’re here to create great games and learn and have fun doing it. Our motto is simple: Play Work Live Breathe Games! Senior Concept Artist


Red Storm Entertainment — Morrisville, NC, USA
Red Storm Entertainment, established in 1996, is a wholly owned subsidiary of Ubisoft Entertainment. A leading producer, publisher and distributor of interactive entertainment products worldwide, Ubisoft is the fastest growing company in the videogame industry and has grown considerably through its strong and diversified line-up of products and partnerships. Ubisoft has offices in 23 countries and sales in more than 50 countries around the globe. For more info visit: http://www.redstorm.com/

Other Position(s) Available At Red Storm Entertainment
Animation Engineer
Senior Animator


Rockstar North — Edinburgh, SL, GBR


Sony Computer Entertainment America — , CA, USA
The primary activity is to proactively support SN Systems’ customers in their use of the company’s products, both remotely and face-to-face. SN Systems Developer Support Engineer


Spark Unlimited, Inc. — Sherman Oaks, CA, USA


Square Enix — El Segundo, CA, USA
We are looking for talented individuals to join us at our LA studio.


Other Position(s) Available At Square Enix
Software Engineer
Senior Environment Artist


Tencent Boston — Maynard, MA, USA
Tencent Boston is a premier game development studio led by industry veterans that are driving the creation of world class online games for a global audience. We are a division of Tencent Inc., one of the largest internet companies in China. Our mission is to create large scale, free to play online games for this market both in China and worldwide. If you’re an inspired, driven individual who is ready to take game development to the next level, then Tencent Boston is your new home. Lead Character Artist


Tencent Boston — Maynard, MA, USA
Tencent Boston is a premier game development studio led by industry veterans that are driving the creation of world class online games for a global audience. We are a division of Tencent Inc., one of the largest internet companies in China. Our mission is to create large scale, free to play online games for this market both in China and worldwide. If you’re an inspired, driven individual who is ready to take game development to the next level, then Tencent Boston is your new home. Senior MMO Engine Programmer


Treyarch / Activision — Santa Monica, CA, USA


Trifecta Games — Los Angeles, CA, USA


Trion Redwood City — Redwood City, CA, USA
Trion World Network, Inc. is the publisher and developer of games and original entertainment for the connected world. Trion provides groundbreaking new capabilities and content to revolutionize global entertainment by combining the best elements of online, gaming, and traditional media. Headquartered in Redwood City, California, Trion combines unrivaled experience and vision in the online entertainment industry with a world-class team of internet and gaming veterans. UI Artist


Trion San Diego — San Diego, CA, USA
Trion World Network, Inc. is the publisher and developer of games and original entertainment for the connected world. Trion provides groundbreaking new capabilities and content to revolutionize global entertainment by combining the best elements of online, gaming, and traditional media. Headquartered in Redwood City, California, Trion combines unrivaled experience and vision in the online entertainment industry with a world-class team of internet and gaming veterans. Senior Audio Programmer


Ubisoft San Francisco — San Francisco, CA, USA
Lead Programmer needed in Ubisofts San Francisco office! Fantastic opportunity to work with our Third Party Production group on an exciting new game. Come work for the best! Lead Programmer


Ubisoft San Francisco — San Francisco, CA, USA
Lead Designer needed in Ubisofts San Francisco office! Fantastic opportunity to work with our Third Party Production group on an exciting new game. Come work for the best! Lead Designer


Underground Development / Activision — Redwood City, CA, USA
We are currently hiring top talent an as yet unannounced title with the Guitar Hero franchise. Underground Development offers a competitive compensation and benefits package, including royalty plan and relocation assistance. Come join us by the beautiful San Francisco Bay. Character Artist


Vigil Games — Austin, TX, USA


Volition — Champaign, IL, USA


Working Library — New York, NY, USA
Working Library is a Manhattan-based digital creative agency that specializes in advertising, interactive media, HD video production, and virtual world development. We are currently seeking a Maya generalist to develop content for a virtual world environment on one of the top three game consoles. This platform is a high definition, 3D, social gaming service set to revolutionize the entertainment world. 3D Prop/Environment Artist (Maya)


[07.01.2009]


2K Games — Novato, CA, USA
Develop quality software products, from concept to release and for providing and maintaining the creative vision of the products for 2K Games. Senior Producer - Strategy Game Expert


CMI Marketing — New York, NY, USA


Edge of Reality — Austin, TX, USA
Edge of Reality is an independent veteran studio based in Austin, Texas. We are working on multiple high profile projects including Dragon Age PS3 & 360, and also multiplatform titles within The Sims Studio of Electronic Arts. The studio has shipped 11 titles over 11 years, including several hits. The chemistry of the studio is very positive. Everyone puts aside their egos, and works hard to make the best game possible. Come join our team! Lead Graphics Engineer


Electrotank, Inc. — Elm City, NC, USA


Fuel Industries Inc. — Ottawa, ON, CAN


Gazillion Entertainment — San Mateo, CA, USA
Gazillion Entertainment is a developer, publisher and operator of massively multiplayer online games and services for wide audiences. Our team of world-class creative talent is comprised of leaders from the videogame, entertainment and technology industries who are focused on developing and supporting a new generation of superior quality, massively entertaining online properties. Game Metrics Data Analyst


Gazillion Entertainment — San Mateo, CA, USA
Gazillion Entertainment is a developer, publisher and operator of massively multiplayer online games and services for wide audiences.Our team of world-class creative talent is comprised of leaders from the videogame, entertainment and technology industries who are focused on developing and supporting a new generation of superior quality, massively entertaining online properties. Build Master


Glu Mobile — San Mateo, CA, USA
Glu Mobile, a top producer of mobile and online games, is looking for a Flash/Action Script Engineer to join our in-house Studio team. This is an exciting opportunity for an experienced game developer to create original, high-quality social networking games, with an emphasis on Facebook. Flash/Action Script Engineer


Incinerator Studios — Carlsbad, CA, USA
We are looking for a senior AI programmer to participate in the creation of an unannounced online title. Senior AI Programmer


Radical Entertainment / Activision — Vancouver, BC, CAN


Rainbow Studios — Phoenix, AZ, USA
Do you have experience in the industry as a senior production manager and looking for a new challenge? Well, look no further! Rainbow is searching for a qualified Studio Executive Producer. We have two great teams working on innovative projects that are looking forward to working with you! Executive Producer


Tencent Boston — Maynard, MA, USA
Tencent Boston is a premier game development studio led by industry veterans that are driving the creation of world class online games for a global audience. We are a division of Tencent Inc., one of the largest internet companies in China. Our mission is to create large scale, free to play online games for this market both in China and worldwide. If you’re an inspired, driven individual who is ready to take game development to the next level, then Tencent Boston is your new home. Animator


TimeGate Studios — Sugar Land, TX, USA


Total Immersion Software — Alameda, CA, USA


Underground Development / Activision — Redwood City, CA, USA


Vigil Games — Austin, TX, USA
In 2006, Vigil Games in Austin, TX became a part of the rapidly expanding THQ family. We are at work on the next-gen title Darksiders and the Warhammer 40K MMO. We at Vigil are on a mission to develop the kind of experience that gamers remember forever. If this sounds like your kind of place and you are a talented and passionate game developer, please take a look at our currently open positions and apply today. Senior Graphics Programmer – Warhammer 40K MMO


Zynga Inc. — San Francisco, CA, USA


[06.30.2009]


2K Sports — Novato, CA, USA
Create menu and presentation overlay art assets for all in-house sports products UI Artist - 2K Sports


Blizzard Entertainment — Irvine, CA, USA
Blizzard Entertainment’s Mac team is looking for an accomplished, skilled developer to participate in the porting and optimization of games for the Apple Mac OS X platform. This position will encompass work across multiple titles, including World of Warcraft, StarCraft II, Diablo III, and future titles. Software Engineer / Senior Software Engineer, Mac team


Blizzard Entertainment — Irvine, CA, USA
Blizzard Entertainment's corporate applications team is currently looking for an experienced software engineer to join our corporate applications engineering team. This person will design and develop internal applications that aid the company and our players. The ideal candidate is a .NET expert, has successfully delivered robust solutions that can handle high-load situations, and isn't scared of ambiguity or tight deadlines. Software Engineer, Tools


Blizzard Entertainment — Irvine, CA, USA
Blizzard Entertainment is looking for a talented programmer to work on core technology that will be leveraged across all Blizzard Entertainment games. This technology includes product/community launchers, installers, automated testing systems, and data distribution systems, among others. This role gives an exciting opportunity to be involved on programming projects that are utilized across all current and future Blizzard Entertainment products, including World of Warcraft. Software Engineer, Platform Technologies


Blizzard Entertainment — Irvine, CA, USA
Blizzard Entertainment is looking for a seasoned software engineer to join our platform technologies working on core technology that will be leveraged across all Blizzard Entertainment games. This technology includes product/community launchers, installers, automated testing systems, and data distribution technology, among others. Senior Software Engineer, Platform Technologies


Blizzard Entertainment — Irvine, CA, USA
Blizzard Entertainment's corporate applications team is currently looking for an experienced software engineer and manager to lead our corporate applications engineering team. This person will lead a team that designs and develop internal applications that aid the company and our players. The ideal candidate is a .NET expert, has successfully managed high-performing development teams, and isn't scared of ambiguity or tight deadlines. Lead Software Engineer, .NET


Blizzard Entertainment — Irvine, CA, USA
Blizzard Entertainment seeks a Web programmer experienced in developing Web-based applications for our external websites. The programmer would be responsible for creating new and improving existing applications in a high-load, high-availability environment. The role focuses heavily on server-side Web programming, while interfacing with front-end design teams to create applications. Software Engineer, Web


Blizzard Entertainment — Irvine, CA, USA
Blizzard Entertainment is seeking a talented and hard-working software engineer to create and extend the tools, libraries and interfaces that will be used in its world-wide billing platform. Applicants interested in this position would need to be able to combine both technical and financial know-how, and be able to place an emphasis on detail-orientated tasks. Software Engineer, Billing


Harmonix Music Systems — Cambridge, MA, USA

It's not about appealing to a certain subset of gamer. It's not about the Q4 financials, or the 2009 version of the game that came out in 2008 and 2007. It's about that passion for music that all humans share, and channeling it to create something bigger.

Attention all Rock Stars: HARMONIX! IS! HIRING!

We're seeking a Senior Producer to help us create the type of games that make life more amazing. Come join our band!

Senior Producer


Havok — San Francisco, CA, USA


Kiz Toys Creative Studio — Charleston, SC, USA


Liquid Entertainment — Pasadena, CA, USA
This is an excellent opportunity to work for a small yet successful, independent studio and make a HUGE difference! You're not employee #xxx here, you're an integral part of creating the games we love. If you have the qualifications of what we're looking for below, we want to hear from you! Engine Programmer


Microsoft Game Studios — Redmond, WA, USA
No Strings or Controllers Attached. Introducing Project Natal, a revolutionary new way to play: no controller required. We are developing interactive and creative content for Project Natal. If you would like to be part of our internal development team then please keep reading. We are developing a studio from the ground up, made up of some of the industry’s most creative, innovative, and technical minds. Lead Technical Artist


Microsoft Game Studios — Redmond, WA, USA
No Strings or Controllers Attached. Introducing Project Natal, a revolutionary new way to play: no controller required. We are developing interactive and creative content for Project Natal. If you would like to be part of our internal development team then please keep reading. We are developing a studio from the ground up, made up of some of the industry’s most creative, innovative, and technical minds. Lead Environment Artist


Microsoft Game Studios — Redmond, WA, USA
No Strings or Controllers Attached. Introducing Project Natal, a revolutionary new way to play: no controller required. We are developing interactive and creative content for Project Natal. If you would like to be part of our internal development team then please keep reading. We are developing a studio from the ground up, made up of some of the industry’s most creative, innovative, and technical minds. Senior Level Designer


Microsoft Game Studios — Redmond, WA, USA
No Strings or Controllers Attached. Introducing Project Natal, a revolutionary new way to play: no controller required. We are developing interactive and creative content for Project Natal. If you would like to be part of our internal development team then please keep reading. We are developing a studio from the ground up, made up of some of the industry’s most creative, innovative, and technical minds. Senior Designer


Microsoft Game Studios — Redmond, WA, USA
No Strings or Controllers Attached. Introducing Project Natal, a revolutionary new way to play: no controller required. We are developing interactive and creative content for Project Natal. If you would like to be part of our internal development team then please keep reading. We are developing a studio from the ground up, made up of some of the industry’s most creative, innovative, and technical minds. Audio Director


Microsoft Game Studios — Redmond, WA, USA
No Strings or Controllers Attached. Introducing Project Natal, a revolutionary new way to play: no controller required. See a ball? Kick it, hit it, trap it or catch it. If you know how to move your hands, shake your hips or speak you and your friends can jump into the fun -- the only experience needed is life experience. FX Artist


Microsoft Game Studios — Redmond, WA, USA
No Strings or Controllers Attached. Introducing Project Natal, a revolutionary new way to play: no controller required. See a ball? Kick it, hit it, trap it or catch it. If you know how to move your hands, shake your hips or speak you and your friends can jump into the fun -- the only experience needed is life experience. UI Artist


Microsoft Game Studios — Redmond, WA, USA
No Strings or Controllers Attached. Introducing Project Natal, a revolutionary new way to play: no controller required. See a ball? Kick it, hit it, trap it or catch it. If you know how to move your hands, shake your hips or speak you and your friends can jump into the fun -- the only experience needed is life experience. Software Development Engineer


Microsoft Game Studios — Redmond, WA, USA
Contribute to a new experience in the Halo universe! We need an excellent writer with a perfect grasp of the narrative needs of game fiction. We need someone who can create strong, compelling characters that inhabit breathtaking scenarios, and a writer who can tell amazing stories with clear purpose and efficiency. Senior Writer


Microsoft Game Studios — Redmond, WA, USA
Microsoft Game Studios’ Halo team is looking for a seasoned game developer to help develop a new game in the Halo universe. Work on one of the most exciting and creative intellectual properties in the industry; we are gathering an incredible team to help drive the future of Halo. Senior AI Developer


Microsoft Game Studios — Redmond, WA, USA
Microsoft’s internal Halo Studio is looking for a highly-experienced Multiplayer Lead who can design and manage the expansive multiplayer content played for our next big title. In addition to a PhD-level of knowledge of online multiplayer and years of experience working on world-class multiplayer modes, we are looking for a forward-looking candidate who is constantly pushing the envelope in console multiplayer gaming. Multiplayer Game Design Lead


Microsoft Game Studios — Redmond, WA, USA
Microsoft Game Studios’ Halo team is looking for an Executive Producer. Work on one of the most exciting and creative intellectual properties in the industry; we are gathering an incredible team to help drive the future of Halo. Executive Producer


Microsoft Game Studios — Redmond, WA, USA
Microsoft Game Studios’ Halo team is looking for a sharp eye and a deft hand to help breathe a fresh vision into a new Halo experience. Teamwork, innovation, attention-to-detail and unbridled passion are characteristics we look for in all of our artists. If you are a top talent looking for an exciting, high profile project to challenge you, this is where you need to be. We are looking for a powerhouse artist to lead the environment team. Lead Environment Artist


Microsoft Game Studios — Redmond, WA, USA
Microsoft Game Studios’ Halo team is looking for exceptional art talent to contribute to a new experience in the Halo universe. Teamwork, innovation, attention-to-detail and unbridled passion are characteristics we look for in all of our artists. If you feel you have what it takes, throw your hat in the ring. Animation Director


Radical Entertainment / Activision — Vancouver, BC, CAN
Radical Entertainment, an operation of Activision Blizzard, Inc. is a leading developer of interactive entertainment. We are proud to have released hit titles such as Scarface: The World is Yours, Hulk Ultimate Destruction and Crash of the Titans. We are continuing to work on licensed properties and are set to deliver an original title, Prototype, in 2009. Our 50,000+ square foot studio situated on the cusp of downtown Vancouver, overlooks the coastal mountains and offers a fully stocked kitchen, in-house gym, log cabin, ski lift tickets, art gallery passes and a wide variety of training, mentorship and career development initiatives. At Radical we’re here to create great games and learn and have fun doing it. Our motto is simple: Play Work Live Breathe Games!

Other Position(s) Available At Radical Entertainment / Activision
Mission Designer (Intermediate)
Vehicle and Prop Artist (Intermediate)
Senior Environment Artist


Rainbow Studios — Phoenix, AZ, USA
Rainbow is searching for a qualified Creative Director for our Wii group. Creative Director


Sony Online Entertainment, Seattle — Seattle, WA, USA


THQ, Kaos Studios — New York, NY, USA
If you're up for an adventure and want to work in the coolest city on the planet...look no further! We have small developer attitude and all of the perks associated with being owned by a major publisher. THQ's Kaos Studios in NYC is looking for a Multiplayer Programmer to join our growing team! Check out our job posting to learn more! www.kaosstudios.com Multiplayer Programmer


THQ, Kaos Studios — New York, NY, USA
If you're up for an adventure and want to work in the coolest city on the planet...look no further! We have small developer attitude and all of the perks associated with being owned by a major publisher. THQ's Kaos Studios in NYC is looking for a Senior/Lead Level Designer to join our growing team! Check out our job posting to learn more! www.kaosstudios.com Senior/Lead Level Designer


THQ, Kaos Studios — New York, NY, USA
If you're up for an adventure and want to work in the coolest city on the planet...look no further! We have small developer attitude and all of the perks associated with being owned by a major publisher. THQ's Kaos Studios in NYC is looking for Senior or Mid-level AI Programmers to join our growing team! Check out our job posting to learn more! AI Programmer


THQ, Kaos Studios — New York, NY, USA
If you're up for an adventure and want to work in the coolest city on the planet...look no further! We have small developer attitude and all of the perks associated with being owned by a major publisher. THQ's Kaos Studios in NYC is looking for a Graphics Programmer to join our growing team! Check out our job posting to learn more! www.kaosstudios.com Graphics Programmer


Tencent Boston — Maynard, MA, USA
Tencent Boston is a premier game development studio led by industry veterans that are driving the creation of world class online games for a global audience. We are a division of Tencent Inc., one of the largest internet companies in China. Our mission is to create large scale, free to play online games for this market both in China and worldwide. If you’re an inspired, driven individual who is ready to take game development to the next level, then Tencent Boston is your new home. Systems Designer


Tencent Boston — Maynard, MA, USA
Tencent Boston is a premier game development studio led by industry veterans that are driving the creation of world class online games for a global audience. We are a division of Tencent Inc., one of the largest internet companies in China. Our mission is to create large scale, free to play online games for this market both in China and worldwide. If you’re an inspired, driven individual who is ready to take game development to the next level, then Tencent Boston is your new home. Environment Artist


Ubisoft San Francisco — San Francisco, CA, USA
Lead Artist needed in Ubisofts San Francisco office! Fantastic opportunity to work with our Third Party Production group on an exciting new game. Come work for the best! Lead Artist


Wideload Games, Inc. — Chicago, IL, USA


ngmoco :) — San Francisco, CA, USA


[06.29.2009]


AiLive, Inc — Mountain View, CA, USA


Blue Fang Games — Waltham, MA, USA


Dynamic Animation Systems — Fairfax, VA, USA


Hangout Industries — Burbank, CA, USA


IMC Financial Markets — Chicago, IL, USA


Kung Fu Factory — Los Angeles, CA, USA
Kung Fu Factory is a close-knit, 30-person, development studio specializing in fighting/combat titles. We're seeking talented, creative, team-oriented, self-motivated Tools Programmers to join our team. We are looking for an experienced tools programmer to create a highly-useable asset development pipeline for a major multi-platform title. Tools Programmer


Kung Fu Factory — Los Angeles, CA, USA
Kung Fu Factory is a close-knit, 30-person, development studio specializing in fighting/combat titles. We're seeking talented, creative, team-oriented, self-motivated Gameplay Programmers to join our team. We are looking for a gameplay programmer to help implement an extensive feature set for a top game title. The candidate will be vitally important in implementing game-level features. Gameplay Programmer


Kung Fu Factory — Los Angeles, CA, USA
Kung Fu Factory is a close-knit, 30-person, development studio specializing in fighting/combat titles. We're seeking talented, creative, team-oriented, self-motivated 360 programmers to join our team. We are looking for an experienced 360 programmer to spearhead development of the 360 platform portion of a multi-platform title and coordinate junior programmers in the construction of a fully-functioning 360 engine and tools pipeline. Senior Xbox 360 Programmer


Kung Fu Factory — Los Angeles, CA, USA
Kung Fu Factory is a close-knit, 30-person, development studio specializing in fighting/combat titles. We're seeking talented, creative, team-oriented, self-motivated graphics programmers to join our team. We are looking for an experienced graphics programmer with good communication skills and the ability to work closely with artists to achieve an excellent, optimized rendering pipeline. Senior Graphics Programmer


NAMCO BANDAI Games America — Santa Clara, CA, USA


NaturalMotion — San Francisco, CA, USA
NaturalMotion is the creator of the award winning euphoria and endorphin products, a break-through in 3D character animation used in AAA titles such as GTA IV, Star Wars and Indiana Jones. Based on Oxford University research, the company uses Dynamic Motion Synthesis to create high-quality 3D character animation in real time by combining artificial intelligence, biomechanics, and dynamics simulation. Support Engineer


Relic Entertainment — Vancouver, BC, CAN
Your friends will call in the middle of the night, cursing you. When you see them, they’ll wear sunglasses to conceal their bloodshot eyes, and they’ll be alone, because their romantic interests left them without even texting goodbye. They won’t be able to stop playing. It’s a terrible fate, but I’m afraid it’s what we want. And we need your help.

Other Position(s) Available At Relic Entertainment
Senior Character Artist
Senior Associate Producer


Relic Entertainment — Vancouver, BC, CAN
RELIC (THQ CANADA) IS RECRUITING. At Relic Entertainment we are developing an original game for PS3 and Xbox 360 and continue to build on our history of award winning games - games like Company of Heroes, Dawn of War, and Homeworld. Experience freedom of creativity and know your contribution is valued and recognized by the Relic team and also by gamers and industry experts around the globe.

Other Position(s) Available At Relic Entertainment
Senior Character Artist
Senior Console Generalist Programmer


Robot Entertainment — Plano, TX, USA


Serious Business — San Francisco, CA, USA


Sony Computer Entertainment America — Foster City, CA, USA
Be a part of the most exciting and innovating computer entertainment in North America. Sony Computer Entertainment America (SCEA) markets the PlayStation® family of products and develops, publishes, markets, and distributes software for the PS one* console, the PlayStation®2 and PlayStation®3 computer entertainment systems and the PlayStation Portable (PSP*) Regional Sales Manger, Latin America


Trion Redwood City — redwood city, CA, USA
Trion World Network, Inc. is the publisher and developer of games and original entertainment for the connected world. Trion provides groundbreaking new capabilities and content to revolutionize global entertainment by combining the best elements of online, gaming, and traditional media. Headquartered in Redwood City, California, Trion combines unrivaled experience and vision in the online entertainment industry with a world-class team of internet and gaming veterans. Network Engineer


Ubisoft Group — Paris, , FRA


Vigil Games — Austin, TX, USA
In 2006, Vigil Games in Austin, TX became a part of the rapidly expanding THQ family. We are at work on the next-gen title Darksiders and the Warhammer 40K MMO. We at Vigil are on a mission to develop the kind of experience that gamers remember forever. If this sounds like your kind of place and you are a talented and passionate game developer, please take a look at our currently open positions and apply today.

Other Position(s) Available At Vigil Games
Tools Programmer: Warhammer 40K MMO
World Designer: Warhammer 40K MMO
Lead Environment Artist - Warhammer 40K MMO
Senior Game Designer: Darksiders
Senior Programmer – Warhammer 40K MMO


Vigil Games — Austin, TX, USA
In 2006, Vigil Games in Austin, TX became a part of the rapidly expanding THQ family. We are at work on the next-gen title Darksiders and the Warhammer 40K MMO. We at Vigil are on a mission to develop the kind of experience that gamers remember forever. If this sounds like your kind of place and you are a talented and passionate game developer, please take a look at our currently open positions and apply today.

Other Position(s) Available At Vigil Games
Tools Programmer: Warhammer 40K MMO
World Designer: Warhammer 40K MMO
Lead Environment Artist - Warhammer 40K MMO
Senior Game Designer: Darksiders
Senior Core Programmer(Optimization): Darksiders


Vigil Games — Austin, TX, USA
In 2006, Vigil Games in Austin, TX became a part of the rapidly expanding THQ family. We are at work on the next-gen title Darksiders and the Warhammer 40K MMO. We at Vigil are on a mission to develop the kind of experience that gamers remember forever. If this sounds like your kind of place and you are a talented and passionate game developer, please take a look at our currently open positions and apply today

Other Position(s) Available At Vigil Games
Tools Programmer: Warhammer 40K MMO
World Designer: Warhammer 40K MMO
Lead Environment Artist - Warhammer 40K MMO
Senior Game Designer: Darksiders
Senior VFX Artist: Darksiders


Vigil Games — Austin, TX, USA
In 2006, Vigil Games in Austin, TX became a part of the rapidly expanding THQ family. We are at work on the next-gen title Darksiders and the Warhammer 40K MMO. We at Vigil are on a mission to develop the kind of experience that gamers remember forever. If this sounds like your kind of place and you are a talented and passionate game developer, please take a look at our currently open positions and apply today

Other Position(s) Available At Vigil Games
Tools Programmer: Warhammer 40K MMO
World Designer: Warhammer 40K MMO
Lead Environment Artist - Warhammer 40K MMO
Senior Game Designer: Darksiders
Senior Sound Designer: Darksiders


WebWars — Austin, TX, USA
WebWars, LLC is looking for a talented Senior UI Designer/Artist experienced with web-based game interface design. The Senior UI Designer/Artist will work with the Art Director, Lead Designer, and Engineers to design and create UI mockups and assets, as well as assist with UI implementation across multiple products and graphic styles. The ideal applicant will have experience in game interface development specific to enhancing the user experience. This position is located in Austin, TX. Senior UI Designer/Artist


[06.27.2009]


Monolith Productions — Kirkland, WA, USA
Benefits include
Incentive Plan, 401(k) matching contribution, relocation assistance, referral award program, tuition reimbursement program, adoption assistance program, employee discount program, 20 days personal leave per year, 10 holidays per year (one is floating), company parties and movie outings, medical/dental/vision (employee is 100% paid, dependents are 80% paid), life, AD&D, LTD, FSA, EAP.
Senior Software Engineer, Game Systems


[06.26.2009]


Blind Wink Games — Universal City, CA, USA


Edge of Reality — Austin, TX, USA
Edge of Reality is an independent veteran studio based in Austin, Texas. We are working on multiple high profile projects including Dragon Age PS3 & 360, and also multiplatform titles within The Sims Studio of Electronic Arts. The studio has shipped 11 titles over 11 years, including several hits. The chemistry of the studio is very positive. Everyone puts aside their egos, and works hard to make the best game possible. Come join our team! Project Art Director/Art Lead


Monolith Productions — Kirkland, WA, USA
Benefits include
Incentive Plan, 401(k) matching contribution, relocation assistance, referral award program, tuition reimbursement program, adoption assistance program, employee discount program, 20 days personal leave per year, 10 holidays per year (one is floating), company parties and movie outings, medical/dental/vision (employee is 100% paid, dependents are 80% paid), life, AD&D, LTD, FSA, EAP.
Senior Software Engineer, Tools


Monolith Productions — Kirkland, WA, USA
b>Benefits include
Incentive Plan, 401(k) matching contribution, relocation assistance, referral award program, tuition reimbursement program, adoption assistance program, employee discount program, 20 days personal leave per year, 10 holidays per year (one is floating), company parties and movie outings, medical/dental/vision (employee is 100% paid, dependents are 80% paid), life, AD&D, LTD, FSA, EAP.
Sr. Software Engineer, Engine


SGN — Palo Alto, CA, USA
SGN is the largest developer of social and mobile games. Our network draws over 10 million downloads on the iPhone and iPodTouch and more than 1 million players per day across platforms, including Facebook, MySpace & Bebo. SGN’s goal is to create the most exciting, inventive and engaging games for the new social world, integrating innovative social gaming across all social networking platforms through to mobile. SGN pushes the bounds of social gaming and takes game architecture to new levels. Producer


SGN — Palo Alto, CA, USA
SGN is the largest developer of social and mobile games. Our network draws over 10 million downloads on the iPhone and iPodTouch and more than 1 million players per day across platforms, including Facebook, MySpace & Bebo. SGN’s goal is to create the most exciting, inventive and engaging games for the new social world, integrating innovative social gaming across all social networking platforms through to mobile. SGN pushes the bounds of social gaming and takes game architecture to new levels. Game Designer


SGN — Palo Alto, CA, USA
SGN is the largest developer of social and mobile games. Our network draws over 10 million downloads on the iPhone and iPodTouch and more than 1 million players per day across platforms, including Facebook, MySpace & Bebo. SGN’s goal is to create the most exciting, inventive and engaging games for the new social world, integrating innovative social gaming across all social networking platforms through to mobile. SGN pushes the bounds of social gaming and takes game architecture to new levels. Art Director


Sony Computer Entertainment America — Foster City, CA, USA


Sucker Punch Productions — Bellevue, WA, USA
We've got big plans for the characters in our next game, and you might be the person to help put those plans into action. We're looking for someone who can do expert-level character modeling and texturing, while simultaneously managing a small characters team. If you're up to the challenge, we can guarantee your work will be seen and enjoyed by millions of game players. Lead Character Artist


Trion Austin — Austin, TX, USA
Trion World Network, Inc. is the publisher and developer of games and original entertainment for the connected world. Trion provides groundbreaking new capabilities and content to revolutionize global entertainment by combining the best elements of online, gaming, and traditional media. Headquartered in Redwood City, California, Trion combines unrivaled experience and vision in the online entertainment industry with a world-class team of internet and gaming veterans. Technical Systems Analyst


Trion Austin — Austin, TX, USA
Trion World Network, Inc. is the publisher and developer of games and original entertainment for the connected world. Trion provides groundbreaking new capabilities and content to revolutionize global entertainment by combining the best elements of online, gaming, and traditional media. Headquartered in Redwood City, California, Trion combines unrivaled experience and vision in the online entertainment industry with a world-class team of internet and gaming veterans. Network Engineer


Trion Redwood City — Redwood City, CA, USA
Trion World Network, Inc. is the publisher and developer of games and original entertainment for the connected world. Trion provides groundbreaking new capabilities and content to revolutionize global entertainment by combining the best elements of online, gaming, and traditional media. Headquartered in Redwood City, California, Trion combines unrivaled experience and vision in the online entertainment industry with a world-class team of internet and gaming veterans. Editor


Trion Redwood City — Redwood City, CA, USA
Trion World Network, Inc. is the publisher and developer of games and original entertainment for the connected world. Trion provides groundbreaking new capabilities and content to revolutionize global entertainment by combining the best elements of online, gaming, and traditional media. Headquartered in Redwood City, California, Trion combines unrivaled experience and vision in the online entertainment industry with a world-class team of internet and gaming veterans. Senior Software Engineer


Trion Redwood City — Redwood City, CA, USA
Trion World Network, Inc. is the publisher and developer of games and original entertainment for the connected world. Trion provides groundbreaking new capabilities and content to revolutionize global entertainment by combining the best elements of online, gaming, and traditional media. Headquartered in Redwood City, California, Trion combines unrivaled experience and vision in the online entertainment industry with a world-class team of internet and gaming veterans. Senior Systems Designer


Trion Redwood City — Redwood City, CA, USA
Trion World Network, Inc. is the publisher and developer of games and original entertainment for the connected world. Trion provides groundbreaking new capabilities and content to revolutionize global entertainment by combining the best elements of online, gaming, and traditional media. Headquartered in Redwood City, California, Trion combines unrivaled experience and vision in the online entertainment industry with a world-class team of internet and gaming veterans. Game Designer


Trion Redwood City — Redwood City, CA, USA
Trion World Network, Inc. is the publisher and developer of games and original entertainment for the connected world. Trion provides groundbreaking new capabilities and content to revolutionize global entertainment by combining the best elements of online, gaming, and traditional media. Headquartered in Redwood City, California, Trion combines unrivaled experience and vision in the online entertainment industry with a world-class team of internet and gaming veterans. Executive Producer


Trion San Diego — San Diego, CA, USA
Trion World Network, Inc. is the publisher and developer of games and original entertainment for the connected world. Trion provides groundbreaking new capabilities and content to revolutionize global entertainment by combining the best elements of online, gaming, and traditional media. Headquartered in Redwood City, California, Trion combines unrivaled experience and vision in the online entertainment industry with a world-class team of internet and gaming veterans. Terrain Artist


Trion San Diego — San Diego, CA, USA
Trion World Network, Inc. is the publisher and developer of games and original entertainment for the connected world. Trion provides groundbreaking new capabilities and content to revolutionize global entertainment by combining the best elements of online, gaming, and traditional media. Headquartered in Redwood City, California, Trion combines unrivaled experience and vision in the online entertainment industry with a world-class team of internet and gaming veterans. Senior MMO Gameplay Programmer


Trion San Diego — San Diego, CA, USA
Trion World Network, Inc. is the publisher and developer of games and original entertainment for the connected world. Trion provides groundbreaking new capabilities and content to revolutionize global entertainment by combining the best elements of online, gaming, and traditional media. Headquartered in Redwood City, California, Trion combines unrivaled experience and vision in the online entertainment industry with a world-class team of internet and gaming veterans. Senior UI Artist


Warner Bros Entertainment — Bothell, WA, USA
Benefits Include:
Incentive Plan, 401(k) matching contribution, relocation assistance, referral award program, tuition reimbursement program, adoption assistance program, employee discount program, 20 days personal leave per year, 10 holidays per year (one is floating), company parties and movie outings, medical/dental/vision (employee is 100% paid, dependents are 80% paid), life, AD&D, LTD, FSA, EAP. (Please note that employee benefits are subject to revocation and modification.)
Senior Game Designer


Warner Bros Entertainment — Bothell, WA, USA
Benefits Include:
Incentive Plan, 401(k) matching contribution, relocation assistance, referral award program, tuition reimbursement program, adoption assistance program, employee discount program, 20 days personal leave per year, 10 holidays per year (one is floating), company parties and movie outings, medical/dental/vision (employee is 100% paid, dependents are 80% paid), life, AD&D, LTD, FSA, EAP. (Please note that employee benefits are subject to revocation and modification.)
Senior Environment Artist


[06.24.2009]


Guildhall at SMU — Dallas (Plano), TX, USA
The mission of The Guildhall at SMU is to provide the world's premier education and training center for video game development, and to serve as a focal point for the video game industry and community. The Guildhall at SMU is a place, a faculty, a student body, and a vision shared by experienced game developers, industry leaders, and aspiring professionals. eCenter Faculty - Level Design Specialization


True Games Interactive — Austin, TX, USA


[06.22.2009]


Demiurge Studios — Cambridge, MA, USA
Demiurge Studios is an independent game developer, located near Boston. We maintain a creative, energetic atmosphere where individual input matters. We work on high profile games and homegrown IP. We offer competitive salaries, benefits and sane working hours. We're looking for outstanding lead animators. Experience, personality and leadership are key. Strong traditional & digital animation skills required. Management experience and modeling know-how a plus. Come join our team! Lead Animator


Giant Sparrow — Santa Monica, CA, USA


Square Enix — El Segundo, CA, USA
Join Square Enix' new LA studio! Senior Level Designer


[06.19.2009]


DIsney Interactive Studios — Glendale, CA, USA


Slide, Inc — San Francisco, CA, USA


[06.18.2009]


Bungie LLC — Kirkland, WA, USA
Bungie is searching far and wide for a skilled Animation Engineer to further our ongoing quest for total world domination. We need an engineer who wields power with an iron fist in a velvet glove (and enjoys every delicious second of it). Someone who inspires a sense of fear, awe and wonder, even with the most delicate tap of their keyboard. Someone who can and will propel our animation team to even loftier heights by bringing better tools, trinkets and techniques to bear in order to breathe life into our gaming worlds.

Other Position(s) Available At Bungie LLC
Lead Animator
Senior Environment Artist
Senior Animation Engineer


Netflix — Los Gatos, CA, USA


PlayFirst — San Francisco, CA, USA


Schell Games — Pittsburgh, PA, USA


[06.17.2009]


Ganz/WEBKINZ — Toronto, ON, CAN


[06.16.2009]


GAMELOFT — SHANGHAI, CH, CHN
GAMELOFT, present in 20 countries in Europe, North America and Asia (4,000 people), a leading international developer and publisher of video games, is seeking a Senior 3D LEAD ARTIST – Shanghai’s Manager. Upon joining the Art department, your will be in charge of the whole 3D graphic production from Shanghai and you will assure the interface with the art direction based in the Headquarters in Paris. The projects in question are video games for Wii, PS3, Nintendo DS, Ngage and mobile phones.


Redbana US Corporation — San Mateo, CA, USA


[06.15.2009]


Netflix — Los Gatos, CA, USA


Sanzaru Games Inc. — San Mateo, CA, USA


University of Prince Edward Island — Charlottetown, PE, CAN


[06.13.2009]


Veil Entertainment — Toronto, ON, CAN


[06.12.2009]


Airtight Games — Redmond/Seattle, WA, USA
Airtight Games is a group of industry veterans formed around the core of the team that produced the award winning, 90 ranked game "Crimson Skies: High Road to Revenge" and the upcoming, new IP developed with Capcom called "Dark Void". We are beginning production on another original AAA IP with a top tier publisher this spring and are currently recruiting top notch talent for key positions. This is a chance to get on board a unique project with a quality focused development and publishing team. Lead Environment Artist


Airtight Games — Redmond/Seattle, WA, USA
Airtight Games is a group of industry veterans formed around the core of the team that produced the award winning, 90 ranked game "Crimson Skies: High Road to Revenge" and the upcoming, new IP developed with Capcom called "Dark Void". We are beginning production on another original AAA IP with a top tier publisher this spring and are currently recruiting top notch talent for key positions. This is a chance to get on board a unique project with a quality focused development and publishing team. Lead VFX Artist


Carbine — , CA, USA


Other Ocean Interactive Newfoundland — St John's, NF, CAN
Other Ocean Group is seeking talented GAME DESIGNERS to join their new development studio in St John's, Newfoundland, Canada! St John's is rich in culture, has an active arts community, a lively night life, and an active music scene. With low crime rates, friendly neighbors, great schools, and a cost of living that offers a quality of life with no comparison, it's all too easy to call St John's "Home". Join our dynamic, and expanding team! Designer


iWin, Inc. — San Francisco, CA, USA


[06.11.2009]


Airtight Games — Redmond/Seattle, WA, USA
Airtight Games is a group of industry veterans formed around the core of the team that produced the award winning, 90 ranked game "Crimson Skies: High Road to Revenge" and the upcoming, new IP developed with Capcom called "Dark Void". We are beginning production on another original AAA IP with a top tier publisher this spring and are currently recruiting top notch talent for key positions. This is a chance to get on board a unique project with a quality focused development and publishing team. Senior Programmer


Glu Mobile — San Mateo, CA, USA
Glu is looking for a Flash Game Artist and designer to create original Facebook games. This is a unique and exciting opportunity for an expert-level Flash designer and artist, with strong artistic skills and creativity, to drive the visual design and production of original, community-based online Flash games. Flash Game Artist


TimeGate Studios — Sugar Land, TX, USA


[06.10.2009]


Anonymous — --, CA, USA


InLight Entertainment — Victoria, BC, CAN


PlayFirst — San Francisco, CA, USA


Schell Games — Pittsburgh, PA, USA


Square Enix — El Segundo, CA, USA


[06.09.2009]


Incinerator Studios — Carlsbad, CA, USA
We are looking for a senior network programmer to participate in the creation of an unannounced online title. Senior Network Programmer


Sanzaru Games Inc. — San Mateo, CA, USA


[06.08.2009]


NCsoft — Bellevue, WA, USA


[06.05.2009]


Nintendo of America Inc. — Redmond, WA, USA


Other Ocean Interactive Newfoundland — St. John's, NF, CAN
Other Ocean Group is seeking a talented Quality Assurance Analyst to join their development studio in St John's, Newfoundland, Canada! St John's is rich in culture, has an active arts community, a lively night life, and an active music scene. With low crime rates, friendly neighbors, great schools, and a cost of living that offers a quality of life with no comparison- it’s all too easy to call St John's "Home". Join our dynamic and expanding team! Quality Assurance Analyst


[06.04.2009]


38 Studios — Maynard, MA, USA


ArenaNet — Bellevue, WA, USA


[06.03.2009]


ArenaNet — Bellevue, WA, USA
ArenaNet, creator of Guild Wars, is a wholly-owned subsidiary of Korea-based NCsoft Corporation. The studio was formed in the spring of 2000 and is currently developing Guild Wars 2, continuing to support Guild Wars with additional content such as the upcoming Bonus Mission Pack, holiday events, community contests, monthly championships, and soon-to-be-released merchandise. We are looking for engaging personalities to join our team, and help take Guild Wars to the next level!

Other Position(s) Available At ArenaNet
UI Designer
Live Team Designer
Senior-Level Content Programmer
Multi-core Programmer
Senior-Level Tools & Engine Programmer
French Community Coordinator
Web Services Programmer
Web Developer (ASP.NET MVC/JavaScript/CSS)
Senior-Level Graphics Programmer


[05.20.2009]


Other Ocean Interactive PEI — Charlottetown, PE, CAN
Tired of the rat race? Other Ocean Interactive has an exciting new employment opportunity for an experienced PRODUCER. Join our growing team in developing the latest in DS, Wii, XBOX 360, and iPhone titles. Other Ocean Interactive is located in scenic Prince Edward Island, Canada, where the low cost of living and the fantastic quality of life are difficult, perhaps impossible, to match. If you're an experienced producer searching for a new opportunity, we look forward to hearing from you! Producer