As momentum builds for GDC Online
(formerly GDC Austin) in Texas this October, organizers have announced
key new lectures from the world's leading online game firms, including
Zynga, Disney, Playdom, Tencent, and more.
The Austin, Texas-based GDC Online conference and expo -- taking place
October 5-8, 2010 -- is focused on online games of all kinds --
including social network titles, free-to-play web games, kid-friendly
online titles, large-scale MMOs, and more.
With a leading advisory board guiding the evaluation and choice of lectures, and the newly announced GDC Online Awards honoring the leading games in the space, the conference is a must-attend for those working in online games.
Some of the highlights from newly announced sessions -- as the August
4th alumni registration deadline for GDC Austin 2008/2009 attendees and
speakers approaches -- include:
- 'AAA To Social Games -- Making the Leap'
sees Playdom VP John Donham, most recently at Metaplace and a 20-year
veteran of online games, discussing why "developing games for social
networks is a dramatic shift from making titles for PCs, consoles, or
even the Internet." The session will "provide you with a solid basis for
revising your strategy as you approach social game development."
- In 'Scalability for Social Games: YoVille, Mafia Wars and Farmville',
Zynga's Robert Zubek expands on his GDC 2010 Summit talk from the
leading Facebook game firm to "describe architectures and proven
techniques for building scalable server infrastructure, particularly for
social web games, operating on the web and social networks."
- In a talk called 'The Chinese Game Market: Planning To Win',
Tencent Boston VP and GM Jeff Goodsill discusses an overview of Chinese
game opportunities from the U.S. division of one of the biggest Chinese
firms in the space. The talk will include "practical strategies to
improve your odds of winning", alongside "a summary of some of the top
publishers and games in China and a broad overview of some of the
regulations and regulatory bodies in China."
- A practical lecture called 'MMO 101: Building Disney's Server System', Disney Online Studios' director of architecture and R&D Roger Hughston presents on the system underlying titles like World Of Cars and Pixie Hollow Online
This technical discussion -- "with heavy emphasis on server systems" --
will describe approaches that have been taken in the Disney Online
Studios in the development of their MMO environments, including "candid
discussion about what is good, bad, and ugly."
In addition to the main conference content, GDC Online will present specialized Summit programs, with in-depth business and technical advice on major up-and-coming facets of the game industry, including the 3D Stereoscopic Games Summit, the iPhone Games Summit, the iPad Gaming Summit, and the Game Narrative Summit (formerly the Game Writers Summit).
A vibrant GDC Online Expo Floor -- something no other online
game-specific conference boasts -- also enables attendees to get all the
latest information from game tool, engine, middleware, payment, and
virtual currency firms exhibiting at the show, as well as
recruitment-specific areas and other notable vendors.
GDC Online -- part of the UBM TechWeb Game Network, as is this website
-- is scheduled for October 5-8, 2010 at the Austin Convention Center in
Austin, Texas. To learn more about the newly announced lectures across
all tracks for GDC Online, for which registration is available now, please visit the official GDC Online website.
By
Gamasutra Staff
2010-07-27 19:20:00